Name: Super Mario 64

Rating: K-A
Original Creator: Shigeru Miyamoto
Publisher: Nintendo
Super Mario 64 is a 3D platformer game originally created for the launch of the Nintendo 64 as one of the flagship titles for the console. This was the first true 3D game created--by that I mean a game that freely allowed the player to move in any direction with the full 360 degrees of movement. This game has left a lasting impact on the world of 3D game development by the implementation of a free movable camera and the analog stick, which allowed the player to control Mario .
The Mechanics

The Story and Setting
Super Mario 64 is set in Princess Peach's Castle, which consists of three floors, a basement, a moat, and a courtyard. The area outside the castle is an introductory area in where the player is first introduced to the controls and that the game is actually being filmed by lakitu who controls the in game camera. As soon as the castle is entered Mario finds out that the 120 Power Stars had been hidden in the paintings in the castle. Many of the castle's paintings are portals to other worlds, in which Bowser has hidden the stars and now Mario has to go in search of the stars to release Peach.
The Game Play
The game play centers around Mario going and working his way through the levels with his new abilities to get the star at the end of each course. Each course is an enclosed world within a painting in which the player is free to wander in all directions and explore the area without time limits. The worlds within the paintings are filled with enemies that attack Mario as well as friendly creatures that provide assistance, offer information, or ask him a favor or to do a task for them, such as the pink Bob-ombs or the mother penguin in one of the snow levels. The mother penguin asks that you find her child and in return sh gives you a star. The Bob-omb will open up cannons around the level to let you get to new areas. Mario gathers stars in each course and many of them only appear after completing certain tasks. The stars often have to be acquired in order, and how to do so is often hinted at by the name of the course. The ways to get the stars can be as difficult as fighting a boss or as simple as gathering coins but also include solving puzzles or getting to a certain part of the stage. The more stars that are collected, the more areas of the castle that become available after each time they beat Bowser. There are also many hidden mini-courses and other secrets in the game, such as the hidden slide area where Mario tries to slide down a ramp within a certain period of time or the area or where the wing cap is first introduced where Mario first learns how to fly. But while Mario is in this new environment he also needs new abilities available to him to help him navigate this area as well as battle enemies such as the wall jump and his new ability to preform a back flip or how each consecutive time he jumps he gets significantly higher.
jeebus dose lotsa words how u gon reed all dis? nice pics doe
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